I would like to ask, if someone is able to give me some advice about the topology of this character (I need it as game asset).
My problem is that when I apply the “shade smooth”, my character gets some shadows on the leg and under the arm. Another problem is that it’s not completely smooth and some visible edges remain, such as on the chest or near the neck
Is my topology so bad? Do I have to do it again, or can I improve it somehow?