I been messing with cloth simulations for a few months now and I just can't get it to do much of what I actually want it to do. I tried experimenting with the stiffness while keeping the damping low then messing with gravity, but things got worse as time went on. For this I'm just trying to make the cloth move but not at a fast pace while still staying low not going upward than ripping apart or deforming. I also wonder if its because of the long simulation that's making it do that.
What am I doing wrong here? I'm unsure what can be done to make the desired effect of character walking and the trench coat just falling along.
Blender file here https://workupload.com/file/kFyrVquynTa