2
$\begingroup$

I'm making a tablet with a lightly colored UI (image texture) and for some reason eventhough I have set material surface to "Background" disabled mipmapping the texture looks washed out from a distance.

Image texture is set to Filmic sRGB so that the colors remain true to what they would be on a real-life backlit LED screen.

I want it to look completely as it would an unprocessed or untouched png (as it looks on my computer), but blender/cycles is still applying effects to it as you can see on this image:

enter image description here

On a closer distance, all colors and everything look normal and unprocessed:

enter image description here

This problem does not exist when using a dark UI:

enter image description here

Thanks in advance.

$\endgroup$

1 Answer 1

0
$\begingroup$

Connect your color directly to the material output:

$\endgroup$
8
  • $\begingroup$ Unfortunately that didn't help, results are still the same — I should include I have it set the Image texture at Filmic sRGB to keep colors true to what they would be in real life on a backlit LED screen. $\endgroup$
    – Crashtor
    Commented Sep 22, 2023 at 15:26
  • $\begingroup$ @Crashtor if the color looks good up close, then it's not a matter of color transformation, because that doesn't change based on distance to camera. What happens when you render in a (much) higher resolution and then downscale? I think aliasing might be a problem here. $\endgroup$ Commented Sep 22, 2023 at 15:31
  • $\begingroup$ I have tried rendering it at 3840 * 2160 but results are the same. When the render starts everything look like it should but then as the render progresses, blender applies all types of effects to it making it look entirely unreadable. $\endgroup$
    – Crashtor
    Commented Sep 22, 2023 at 15:35
  • $\begingroup$ @Crashtor do you have compositing enabled? What's your compositor node tree? Do you have bloom enabled? $\endgroup$ Commented Sep 22, 2023 at 15:35
  • $\begingroup$ @Crashtor I doubt it, because I didn't show you the compositor tree… Please share your .blend file using blend-exchange.com $\endgroup$ Commented Sep 22, 2023 at 15:40

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .