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I created plane to sphere animation following this: https://blender.stackexchange.com/a/24053

enter image description here

But when I add the image texture there is strange shading

plane to sphere with texture

How to fix the issue.

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  • $\begingroup$ What do your normals look like? (Overlays > Face Orientation) $\endgroup$
    – Robin Betts
    Commented Aug 7, 2022 at 7:02
  • $\begingroup$ maybe in the Material panel > Settings > Blend Mode, make sure that it is set to Opaque? Or please pack your image and share your file $\endgroup$
    – moonboots
    Commented Aug 7, 2022 at 7:32
  • $\begingroup$ @moonboots Thank you very much! The problem was as you said the blend mode : Alpha clip. Setting it to opeque fixed the issue. If you would put your comment as answer, I could mark the question as answered. $\endgroup$
    – User1900x
    Commented Aug 7, 2022 at 9:51

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In the Material panel > Settings > Blend Mode, switch from Alpha Blend to Opaque.

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