I'm currently doing an assignment for college in which I have to create a material for a striped glass ball. I've had this base idea: but the stripes need to be white. How can I make it happen? It is currently like this:
1 Answer
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You can use the Wave Texture as a mix factor between a Glass node (or Principled BSDF with Transmission at 1) and a white Diffuse node (or whatever node you want):