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i want to make flower petals compressed INSIDE a Sphere. just like this image. i just want the petals inside , not the sphere part nor the upper part The Result a want

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Here is an option with a zero-gravity Cloth simulation.

First, lazy modeling of these flower petals inside:

  • create a plane and subdivide it a few times. That's the flower petal instance.
  • create a tiny sphere and add 20 hair particles.
  • set the Particle Settings > Render > Render As to Object and Particle Settings > Render > Instance Object to the plane.

Now create one single object from this and make it cloth:

  • convert the particles to a mesh (modifier tab).
  • join all flower petals to one mesh object (select all, Ctrl+J)
  • add a Cloth modifier
  • turn off Gravity. It's in Cloth Settings > Field Weights.
  • turn on Self Collision.

Then model an oversized cherry (Icoshphere, a little editing & Subdivision Surface modifier).

  • add a Collision and a Soldify modifier to it.

Last but not least, make a short shrink animation by keyframing the scale value of the cherry (I in Object mode). Run the simulation. If you're happy with the result apply the Cloth modifier.

cloth sim

Test render: test render

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    $\begingroup$ Man, that result is really beautiful, well done :)) $\endgroup$ Commented Sep 24, 2021 at 22:53
  • $\begingroup$ just great!!!!!!!!! +1 $\endgroup$
    – Chris
    Commented Jan 23, 2022 at 4:16

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