0
$\begingroup$

I downloaded a model file from the internet with untextured buildings. The image below shows white glare on the faces of the left building but none on the right building. There are no light sources in the scene, both buildings are in the same viewport and the roof materials are the same for both buildings. I'm guessing it has something to do with the face properties of the building on the left but I don't know what it could be.

Anyone have any suggestions?

enter image description here

$\endgroup$
3
  • $\begingroup$ Your're in material preview mode which uses a hidden HDRI to provide lighting and reflections. Press Z in the 3D viewport and select "Rendered" from the pie menu to see the lighting as you have set in your scene (in your case no lighting). You can also click the farthest most right of the 4 little circles in the top-right of your viewport (Viewport Shading modes) $\endgroup$ Commented Jun 17, 2021 at 6:58
  • $\begingroup$ Still there but I found the solution $\endgroup$ Commented Jun 17, 2021 at 7:02
  • 1
    $\begingroup$ Yes, on closer inspection it seems to be smooth shaded as well. $\endgroup$ Commented Jun 17, 2021 at 7:03

1 Answer 1

0
$\begingroup$

Found the answer,

Object Properties -> Normals -> Auto Smooth

this option was unchecked.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .