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I'm modelling the bridge of a spaceship and I want it to look as if it was engineered. How would I make sure all these cuts are equal? I just loop cut it and eyeballed it (3 on the front, 4 on the side) but I am also concerned about the diagonals. Is there any way to cut around a mesh in equal parts?

example

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  • $\begingroup$ You could use Knife Cut with cut-through activated (I've used this to cut-and-separate models along equally-spaced cubes before, for example); if the non-diagonals are aligned with the y- and x-axes, this would give you everything but the diagonals, and it would give you enough vertices to form the diagonals by deleting faces/adding new faces back again. $\endgroup$ Commented Feb 20, 2021 at 2:57
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    $\begingroup$ Are you asking how to make equal diagonals (@JachymMichal) or all segments marked by yellow line? $\endgroup$
    – vklidu
    Commented Feb 20, 2021 at 8:46

1 Answer 1

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You can use the Bevel modifier

  1. Select the edges where you want the cuts
  2. Add a Mean Bevel Weight through Sidebar
  3. Add a Bevel modifier, Limit method > Weight

Then just apply the modifier (if you want) and add loopcuts manually.

enter image description here

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