2
$\begingroup$

Is there a way to make your own custom falloff in animation nodes besides the default sphere or directional falloff?

$\endgroup$

1 Answer 1

1
$\begingroup$

Yes. You can use Custom Falloff node to make your own falloffs. For example we can make Mesh falloff using BVH Tree and Custom Falloff node.

enter image description here

enter image description here

$\endgroup$
1
  • $\begingroup$ Is there a way to use multiple effectors? also when i rotate it using "compose matrix" with a "object transforms input" my effector becomes distorted and out of place $\endgroup$
    – Notsparky
    Commented May 18, 2020 at 6:54

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .