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View-port model has smooth shading: enter image description here

Look-Dev mode looks smooth shaded: enter image description here

But the Final Render has noticeable edges:

enter image description here

Is there a reason as to why it's like that?

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    $\begingroup$ Do you have a subdivision modifier on the object set to Simple that is only active for rendering and not for edit mode or the viewport? $\endgroup$ Commented Aug 12, 2019 at 9:48
  • $\begingroup$ @rjg ... could also be different viewport/render subdiv. levels, in the modifier, simple or not.. $\endgroup$
    – Robin Betts
    Commented Aug 12, 2019 at 9:53
  • $\begingroup$ @rjg That's doesn't seem to be the case. It's set to cat mull-Clark, Rendering and view-port icons are checked and the rendering & view-port subdivisions are both set to 1. $\endgroup$
    – Jamoues
    Commented Aug 12, 2019 at 9:58
  • $\begingroup$ I have some ideas of what could cause this, but I'd like to see your blend file first if possible, with textures packed in (to do this, simply use the menu File→External Data→Pack All into .blend, then File→Save as, save as a new file with "packed" in the name, and eventually check the "compress" option before saving so you file remains as light as possible. $\endgroup$
    – Lauloque
    Commented Aug 12, 2019 at 12:20
  • $\begingroup$ @L0Lock I've updated my question with the link. If the file crashes upon opening, then try opening blender and use the open function or ctrl+O $\endgroup$
    – Jamoues
    Commented Aug 13, 2019 at 3:41

1 Answer 1

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Changing the color space of your normal map from sRGB to non-color in the texture node should fix your problem.
color space

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