I'm rendering out this smoke sim and my smoke is glittery. Why? My smoke's Resolution Division is 100 with a High Resolution Division of 2. And it is a smoke sim based off of particles.
Here's a link to the material node setup.
I'm rendering out this smoke sim and my smoke is glittery. Why? My smoke's Resolution Division is 100 with a High Resolution Division of 2. And it is a smoke sim based off of particles.
Here's a link to the material node setup.
I think those are fireflies. They are a common problem with blender. Here's a link to help you reduce them.
https://www.blenderguru.com/articles/7-ways-get-rid-fireflies?rq=fireflies