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Is there a way to achieve a similar effect in Blender: https://youtu.be/g532sTE1bEk?t=2038 ?

So when we move the head of the dragon the rest of the body moves smoothly, looks like some sort of inversed kinematics but it's different...

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On a quick glance there might be a small chance that this is what you need:

Is there a way to Time Delay a Constraint (Like Slow Parent)

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