I want to push a box by an animated character in Blender 2.8.
First I tried to animate the box by keyframes
but this looks very unnatural.
I think this will look much more realistic when the animated character pushes the box with help of physic engine and collusion logic.
I played around with some settings regarding this in Collusion
and Rigid Body
. But it is pretty hard to understand what is going on there as a beginner.