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How can I push an object in a straight line with another object in the game engine? I made both objects dynamic, but when I push the object it moves in a random way. So how can I make it move straight?

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Your collision bounds on both objects are a sphere. Under the Physic tab check the button for "Collision Bounds". Now assuming you two objects are cubes, the cube collision bounds will work fine.

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    $\begingroup$ @mar_dim if that answered your question mark the answer as accepted (check mark button under the arrows) $\endgroup$
    – David
    May 15, 2014 at 19:10

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