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i'm very new to Blender so keep in mind that this could completely be my fault ;).

enter image description here

What am I doing wrong, i can't seem to fix this problem. To me it looks like it is a rendering problem, and not a model issue.

I'm using blender on a macbook pro 2016, blender version 2.79b.

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    $\begingroup$ Just a viewport clipping issue: blender.stackexchange.com/questions/4946/… $\endgroup$
    – p2or
    Commented Nov 6, 2018 at 10:44
  • $\begingroup$ hm, i vote to reopen because in that question cliping is because of zooming to close to the object, but in this question because of scale. Answer should be different. $\endgroup$
    – Crantisz
    Commented Nov 6, 2018 at 10:59
  • $\begingroup$ Even if it is different by some subtle detail, this is still a very poorly researched question and it is extremely frequently asked. It should not be reopened in my opinion. $\endgroup$ Commented Nov 6, 2018 at 11:31

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It seems to me that it is like a clipping issue here:

Where can the viewport clipping parameters be changed?

But, for me it's more about scale. Normaly, objects fits in default clipping settings, but your is so huge! So I suggest you this:

  • Select all the staff, (it's looks like it is already selected) when press S,0,.,0,0,1,Enterto make it 100 times smaller (or even more if you want).
  • When apply scale by pressing Ctrl+A -> Scale

Unfortunately import OBJ does not have scale option

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