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i hope somebody can help me out,

as you can see in the video (https://streamable.com/eiqs80). The object got moved a few times and always stays on the Z axis. On the screencast you can see she neither clicked Z or MMB after clicking G.

How can i lock an object permanentely to an axis?

Please let me know, im getting crazy here ;)

Thanks

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2 Answers 2

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While Chris' answer actually does answer the question, it seems what you want is to automatically constrain the translation operator to the Z axis.

It's not possible to "permanently" constrain translations of an object both in object mode and edit mode to a given axis, but you can change the G keymap entry to always be constrained to an axis by default.

Go to Edit > Preferences > Keymap and search for translate in the search bar. Navigate to the 3D View panel and expand the one with a Keyboard entry. Then just click on the Z Constraint axis and save the preferences.

enter image description here

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  • $\begingroup$ +1 that's new to me too....although it makes no sense to me - but very interesting $\endgroup$
    – Chris
    Commented Feb 2, 2022 at 14:31
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    $\begingroup$ @Chris I guess you can remap it to another keyboard entry or a mouse button, if you have a very specific workflow where you translate along one axis 90% of the time it saves you having to middle click or press the axis letter. Gotta think about your finger joints ! :) $\endgroup$
    – Gorgious
    Commented Feb 2, 2022 at 14:32
  • $\begingroup$ @Gorgious Thats was exactly what i was looking for thanks to you and to @Chris! Since its all quite new to me, i most probably couldnt phrase the question right! Thanks again! $\endgroup$ Commented Feb 2, 2022 at 14:36
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She might have clicked that locks here before:

enter image description here

Then the object will move only on z axis.

OR....

she might have an object constraint like this:

enter image description here

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