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I made a simple image in Inkscape to go into the background of the shot to make it look as though the robot was in space. However, when I go to add it through the materials tab, it shows up as pink whilst rendering. I looked into the problem and tried to troubleshoot on my own by using the File >>> External Data >>> Find Missing File and it still did not want to show up. I have attached the file extensions and the Blender UI while I am editing for anyone who needs it.

Thanks to anyone who can help. I am sure this is a simple fix that a beginner like me cannot figure out.

Blender UI

File Extension

Shader Nodes

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    $\begingroup$ Can you post a pic of your node setup under the shading tab? $\endgroup$ Commented Jun 1, 2020 at 23:35
  • $\begingroup$ @ChristopherBennett Done! Does that help any? $\endgroup$
    – DCoolMan
    Commented Jun 2, 2020 at 13:28
  • $\begingroup$ Interesting, I must say I don't think I have ever seen an empty "color space" box before. What happens if you click on it, can you select sRGB or linear or anything? $\endgroup$ Commented Jun 2, 2020 at 13:36
  • $\begingroup$ @ChristopherBennett I changed it to all of the different drop down options and nothing changed... $\endgroup$
    – DCoolMan
    Commented Jun 2, 2020 at 14:01
  • $\begingroup$ There has to be something wrong with the image then. Maybe try starting from scratch? Add a new image texture, select the file and connect it up - maybe it will help Blender "remember" the path to the image. $\endgroup$ Commented Jun 2, 2020 at 14:08

3 Answers 3

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Make sure the image is not corrupt before adding it into Blender. If this happens, re-download or re-export the image.

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In the first image you posted go to the color space and set it to something. It is not supposed to be blank

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  • $\begingroup$ I went through all of the options available on the drop down and none of them did anything to fix it... $\endgroup$
    – DCoolMan
    Commented Jun 2, 2020 at 14:00
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Try to do it the UV way, unrap it.

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