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user1853
Post Closed as "Duplicate" by user1853
Added a title better reflecting the question, attempted to correct some grammar mistakes. Hope it helps.
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Martynas Žiemys
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How can I adding edge loops w/o affecting other shapescontrol the sharpness of corners using Subsurf?

I'm trying to make these corners more sharper after SubSurf.

enter image description here What's the front of the obj

The solution comethat comes to my mind is adding edge loops to limit its space, but when I try to add edge loops it'sthey also affectingaffect the intake shape in front of the object - in the same loop, deforming it in the way I don't want (sharperI want sharper edges, but not round as I've done)

enter image description here

Any ideas besides boolean?

How can I adding edge loops w/o affecting other shapes?

I'm trying to make these corners more sharper after SubSurf.

enter image description here What's the front of the obj

The solution come to my mind is adding edge loops to limit its space, but when I try to add edge loops it's also affecting the intake shape in front of the object - in the same loop, deforming in the way I don't want (sharper edges, but not round as I've done)

enter image description here

Any ideas besides boolean?

How can I control the sharpness of corners using Subsurf?

I'm trying to make these corners sharper after SubSurf.

enter image description here What's the front of the obj

The solution that comes to my mind is adding edge loops to limit its space, but when I try to add edge loops they also affect the intake shape in front of the object in the same loop, deforming it in the way I don't want (I want sharper edges, but not round as I've done)

enter image description here

Any ideas besides boolean?

Source Link

How can I adding edge loops w/o affecting other shapes?

I'm trying to make these corners more sharper after SubSurf.

enter image description here What's the front of the obj

The solution come to my mind is adding edge loops to limit its space, but when I try to add edge loops it's also affecting the intake shape in front of the object - in the same loop, deforming in the way I don't want (sharper edges, but not round as I've done)

enter image description here

Any ideas besides boolean?