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How can I adding edge loops w/o affecting other shapes?

I'm trying to make these corners more sharper after SubSurf.

enter image description here What's the front of the obj

The solution come to my mind is adding edge loops to limit its space, but when I try to add edge loops it's also affecting the intake shape in front of the object - in the same loop, deforming in the way I don't want (sharper edges, but not round as I've done)

enter image description here

Any ideas besides boolean?