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How can I control the sharpness of corners using Subsurf?

I'm trying to make these corners sharper after SubSurf.

enter image description here What's the front of the obj

The solution that comes to my mind is adding edge loops to limit its space, but when I try to add edge loops they also affect the intake shape in front of the object in the same loop, deforming it in the way I don't want (I want sharper edges, but not round as I've done)

enter image description here

Any ideas besides boolean?