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Orthographic and Perspective are two 3D to 2D projection techniques that apply to both the 3D Viewport and renders, but are independently controlled in each. Use this tag for questions about Orthographic 3D Viewport Display, or using the Orthographic Lens in a render.
4
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Accepted
How to Rotate Orthographic View Along Z-Axis
To switch back to Orthographic you can press Numpad 5. … And if you are in perspective view, it does not automatically switch back to orthographic if you e.g. press Numpad 7 for top down view. …
4
votes
How can I prevent silhouette changing when modeling in orthographic
No, there is no "magical focal length". And although it might look strange that's how perspective works... it distorts objects in 3d space perspectively.
However - and that's how you can do it with a …