Questions tagged [orthographic]

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1answer
49 views

How can I shift the orthographic camera view over large (>10) distances?

Orthographic cameras in Blender have the shift_x, shift_y settings: But these are limited to the value range [-10., 10.]. How ...
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2answers
22 views

How do I get some objects to be rendered with perspective, some rendered as orthographic in the game engine?

I use Blender 2.79 (outdated but my ancient graphics card doesn't support 2.8 so I use it). I am making a title screen for a game I'm working on. In the screen, there is a 3D background and 2D buttons ...
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2answers
56 views

How to fix warped orthographic views in 2.8

I recently started practice face modeling, something simple, and I use an image reference because later on I’ll be doing full body models. However, I have an issue with the views in blender. Below is ...
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0answers
28 views

Orthographic from Perspective Photograph

Is there any way (perhaps within Blender or any other tool) to obtain orthographic images from a couple of photographs in perspective? That would be extremely helpful as not always you have the "...
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1answer
36 views

What is the Python command to check if current view is in orthographic or perspective mode?

What is the python command to check if current view is in orthographic or perspective mode?
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0answers
40 views

How to I extrude orthographically?

The only options I seem to have follow the path of the normal. I want to extrude faces which are on a slant, but I want to extrude them orthographically up. I've tried picking different orientation ...
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0answers
28 views

Is it possible to render a game level like the old Baldur's Gate ga

So I'm wondering if it's possible to create the scene for a level like in Baldur's Gate (where some of the maps can be 6000x3000). The thing is, they're all at a constant look-down angle and position ...
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0answers
18 views

Changing object position don't affect the slider value in the operator

I'm working on Blender 2.79b. I want to manipulate the span (Z) and axial (X) positions of the 3 planes R, M and T with the contraintes: B < R < M, R < M < T. I create 2 new operators for ...
2
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1answer
70 views

How to hide reference images in different orthographics?

I have two background images, one for viewing at the front and one for viewing at the side. I've changed some of the image settings so that you can only see them in orthographic view but the problem ...
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0answers
18 views

Orthagraphic Scale Change Misalignment with Freestyle PostProcessing

I am having an issue with the alignment of the freestyle lines and the base rendered image during a segment of the animation that changes the orthographic scale of the camera. Is this an issue of the ...
1
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1answer
50 views

How to precisely set orthographic scale

I am trying to get an orthographic render out of Blender with precise accuracy. The scale that I would like is 1"=1'. To prepare my scene, I have changed units to Imperial with separate values. I then ...
0
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1answer
22 views

The rendered images differ from the images in the toggle camera view

I am using an orthographic camera. Why do the rendered images differ from the toggle camera view? Please refer to the attachment. My images appear distorted. How can I make my rendered images the same ...
4
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1answer
229 views

Why the middle mouse button in Blender 2.80 changes the orthographic view to perspective? [duplicate]

If I choose an orthographic view by using the numpad and then try to orbit the geometry by clicking the middle mouse button Blender goes from orthographic to perspective. Why is that the default now? ...
2
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1answer
74 views

Edit Mode - XRay Clutter - Edges/Faces/Verts

The picture on the left is a subdivided Cube in a fresh new project in edit mode. The picture on the right is that same cube in edit mode but in my current project. As you can see: obscured edges are ...
1
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1answer
32 views

How to Close Orthographic Scene Collection

How to Close Orthographic Scene Collection. It split into 4 windows and I can only use the User Scene window. How do you close it?
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1answer
568 views

What is the best view to sculpt in? Is it in the persective or orthographic view

I tried sculpting a human head and according to the tutorials I watched, they normally sculpt in orthographic view and so I did so and in orthographic mode, my head models actually look good but once ...
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1answer
449 views

Change render resolution

I am currently making some isometric sprites and I'm trying to get them to fit in a grid, but blender won't allow me to set the resolution to where I need it. I'm trying to get the least amount of ...
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1answer
74 views

Weird see through geometry in orthographic view

I'm importing an object into blender and for some reason it looks fine when in perspective view but as soon as I switch to orthographic view some of the faces disappear/are rendered weird. I thought ...
4
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1answer
337 views

Set orthographic view using python?

Is there a python function that sets ortho view such that X and Y axes are visible - the equivalent of numpad 7? Thanks in advance!
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1answer
243 views

Changing views in 2.8 jumps out of ortho

I work mostly in ortho mode but after I switch to side, top, left, right or bottom view, and then move around the view changes to perspective. How can I ensure that it always stays in ortho view?
1
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1answer
89 views

Viewmode changes from orthographic after using mousewheel. Blender 2.8 (Release candidate 3)

If I change to side ortho views, when I move the angle of my view with the mouse wheel, as to rotate my view around the object, it goes back to prespective view, even if I had user ortho enabled ...
1
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1answer
42 views

How to remove grid/graph lines while using zoom in orthographic view?

I'm working with a 2D cad model and need to zoom in and out a lot to make sure what I'm editing is still similar to another part of the model. When I zoom in i'm getting these white graph/grid lines ...
3
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1answer
662 views

Isometric 30° seems to behave like dimetric 26.6° (Blender 2.8)

Isometric video game graphics article on Wikipedia says: The projection commonly used in videogames deviates slightly from "true" isometric due to the limitations of raster graphics. Lines in ...
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2answers
2k views

How do I toggle the view between perspective/orthographic with out a numpad in 2.8?

In 2.8, I'm trying not to use the emulate numpad option since that replaces the [1,2,3] selection modes in edit mode. So far the '~' pie menu is pretty quick for switching views, but there's no ...
1
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1answer
52 views

Match Orthographic along normals?

If i were to rotate cube 23 degrees then go to orthographic view, it would be difficult to line up the viewfinder (in orthographic) to be flush with the object. Is there a function that makes this ...
1
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1answer
665 views

2.8 Grid disappears in Orthographic mode and returns in perspective mode [closed]

The X Y Z grid disappears in Object top/front Orthographic mode. I'd still like to see the grid in that mode. Any way to turn it back on and keep it on? The Grid is all on in the Overlay settings.
1
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2answers
476 views

Objects clipping when I switch to orthographic mode Blender 2.8 [closed]

So, every time I switch to orthographic mode in Blender 2.8 (Didn't use to happen in 2.79) my model starts clipping (as shown in the video). I've tried changing the "clip start" value, but that just ...
3
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2answers
6k views

How to switch to orthographic in blender 2.8?

I saw this question, but in 2.8 the camera settings just looks like this: How do I switch the camera to be in orthographic mode?
2
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0answers
79 views

Why are these extra grid lines appearing?

how would i reset the grid so there aren't all these other lines. Sometimes this causes remove doubles to not work and grid snapping sometimes isn't precise. For example i'll add a plane after ...
2
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2answers
360 views

Check if the whole plane is being on a orthographic camera render (or get a proportion of the rendered plane)

Situation: On my scene, planes can be positioned anywhere and I should not move them - I move around only camera. After positioning a orthographic camera with a script, I am not sure if the whole ...
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1answer
65 views

Front ortho opposite way around to expected

I have a box and have drawn with grease pencil F on the front (+Y) B on the back (-Y) R on the right (+X) L on the left (-X) T on the top (+Z) Right ortho shows the R Top ortho shows the T (upside ...
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1answer
262 views

How to set parameters of orthographic camera to see only a specified plane

My question: How can I set the parameters of orthographic camera, to look only at a specific plane from orthogonal position, and at the same time to see the whole plane on the render (fit the size of ...
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0answers
716 views

I can't render volumetric lights in Eevee with an orthographic camera

So this is the problem I'm having, when I render volumetric lights in Eevee, they don't show up with an orthographic Camera, but they do when using a perspective camera. Why is that? is there a way to ...
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1answer
123 views

Movement/rotation etc. hypersensitive in perspective view but normal in orthographics

I have been mostly using blender in orthographic mode but sometimes I use perspective view. My problem is that in perspective view the tools use is sometimes hyper sensitive. For example if I want to ...
0
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1answer
78 views

Textured Sky in Orthographic Mode

I was hoping that there might be a way to make a textured sky while in the camera's orthographic mode? I am making a pre-rendered 2.5D platforming game, and it would save me a lot of trouble if I ...
2
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1answer
74 views

3D view “orthographic” isn't really orthographic?

When I switched to orthographic view with Numpad 5, the view in my 3D view doesn't look to be properly orthographic at all. Is there any way to fix this?
1
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1answer
203 views

Front, back and bottom orthographic view do not match

I found this starship blueprint on internet: I would like to start working on it from the warp drive. I am using the blueprint as background image, but front, back and bottom orthographic view do ...
0
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1answer
268 views

Mirror-ball for fisheye effect with orthographic camera

I am modelling a fisheye lens for Blender using a mirror-ball and an orthogrpahic camera as shown below: Black circle represents the mirror and red lines the orthographic camera and its output/...
3
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2answers
977 views

Blender setup for orthographic image rendering

I want to use blender to render some stuff for use with a 2D orthographic view with a scale that 1x1 blender unit is 64x48 pixels. I set the camera up by hand (as I would use for normal 3D renders). ...
2
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0answers
217 views

Faking HDRi Reflections with an orthographic camera

Is it possible to fake perspective reflections of a HRDi in a scene with an orthographic camera? As reflection rays are parallel on flat surfaces, every face of a glossy object has a uniform color ...
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0answers
957 views

How to set the orthographic camera with babylon.js?

I'm struggling with using the orthographic camera. I don't know how to set the orthoTop orthoBottom orthoLeft orthoRight Can anyone be so kind to help me understand how to calculate these values? ...
0
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1answer
15k views

How do I change to Left, Right, Front, Back Ortho Perspectives?

I'm new to Blender and I am trying to model an old truck. The tutorials I have been working with all say to have it in Ortho perspective and choose the view i want it in. I changed it to Ortho and it ...
1
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1answer
249 views

cycles orthographic render with gradient background

I created a basic rainbow gradient background in cycles with the colour ramp set to constant. With the standard camera this appears as expected. But when I switch to orthographic camera I only get ...
0
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1answer
266 views

Objects not showing up when in render view. Only the background shows up

I have this weird glitch where I can see my objects and scene just fine in object mode. But when I switch to rendered mode or just render my scene nothing shows up except the background. I have tried ...
0
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1answer
2k views

How do I change my orthographic view? [duplicate]

What keys do I need to click to go into user ortho and left ortho?
10
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2answers
2k views

How to make objects in the scene become physically smaller the further they are from the camera?

My camera is in orthographic mode so there is no depth. I want to create a fake sense of depth by making the objects in the scene become physically smaller the farther away they are from the camera or ...
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0answers
208 views

DOF not working in Orthogonal view

I am currently using an orthographic camera in my scene, and I tried to used the camera DOF effect and to my surprise, it didn't work, or perhaps I couldn't make it work. I tried to make the camera ...
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1answer
29 views

Cant remove emissionobject from orthographic view camera

I have a camera placed in front of an emission object, but when I enter orthographic view in the camera, the object appears in from the camera thus blocking my scene? Ive turned off the emission ...
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2answers
958 views

How to add reference photos in orthographic view from angles other than the default front, back, top, etc.?

3D modeling is easier with reference pictures, which can sometimes be hard to find facing straight forward, left, right, top, etc. If I could add other angles for pictures it would be great. Thank you....
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0answers
161 views

Combine perspective and ortho

I know it may sound weird or impossible, but can I somehow combine perspective view with orthogonal? Example: all body of the character in perspective and head only in ortho. I know about the ...