Questions tagged [orthographic]

Orthographic and Perspective are two 3D to 2D projection techniques that apply to both the 3D Viewport and renders, but are independently controlled in each. Use this tag for questions about Orthographic 3D Viewport Display, or using the Orthographic Lens in a render.

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3dconnexion mouse locks rotation when in Top view

My Spacemouse locks up in any of the orthogonal views (Top, Left, Right, Front or Back). I have set Auto perspective on (and this works for my other input devices), but not for my 3d mouse. Which ...
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How to set the orthographic camera to match a specific width?

Consider a simple setup where the camera is facing a plane orthogonal. For further simplicity, assume that the camera is located at X=0 and facing along the Y-axis. The plane is also centered to the Y-...
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Snapping to orthographic views on MacOS

Like the title says, I am wondering if anyone knows how to snap orthographically on MacOS without having to press on the gizmo in the top right (or use the numpad) On windows, while tumbling the view, ...
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Imported .obj is not depicted correctly

I hate using blender, but have to do it for university. And I need your help. I am able to import my objects to blender but they are not depicted correctly. It´s either only the outlines or (in some ...
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How to turn of this strange partial X-ray on orthographic view? [duplicate]

There's this strange partial X-ray when I'm in orthographic view and I can't seem to turn it off. As you can see X-ray is off, wireframe is off, and it doesn't do this in perspective view. Any ideas?
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Strange shadows in Eevee orthographic camera

If I use Cicles engine everything looks great (obviously). I try Eevee engine with perspective camera mode, and result also fine. But I need ortho projection. If I switch to Eevee + orthographical ...
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Why are all faces visible in non-wireframe edit mode?

This is probably a stupid question but it's making me go crazy. I have an object and in object mode, it looks normal. But when I go to edit mode (orthographic), I can see all faces even if I'm not ...
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Is this much difference between orthographic and perspective normal?

They look completely different. I know that the orthographic projection is done without the vanishing point but is it supposed to be this big of a difference. It's kind of less effective using image ...
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How can I prevent silhouette changing when modeling in orthographic

I am modeling a head using a reference image and have realized that the silhouette of the character in perspective is completely different from the silhouette of the character's front orthographic ...
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224 views

Find Orthographic scale to match perspective view size

Is there any way to find the scale of the orthographic camera so that it matches the view field from the perspective camera? So for example if I render a plane in perspective mode and I see a certain ...
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Angle to get an "2:1 isometric" camera view (dimetric projection)?

Most isometric games do not use "true isometry", but a 2:1 projection.(In fact, this is not an isometry but dimetric projection) I found soooo many articles on how to set up true isometric (...
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Single color render background with orthographic camera

I set up the file to render an animation with pure white background. This works fine when the camera is in perspective mode. When I switch the camera to orthographic, I do not get the white background....
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How do I match an orthographic type camera to an orthographic image?

There's a program called fSpy in which you can draw lines on an image, and it will in turn give you a camera position and rotation, however it doesn't seem to work with orthographic images. I have an ...
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How to make a skybox texture visible on orthographic camera?

I'm working on a 2d render and have the camera perspective set to orthographic. I'm using the world shader nodes but every time I look through my camera the texture is just a plain color! I need it to ...
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Side view is not in orthographic view?

Before when I went into side view it would automatically put it in orthographic view but now it isn't. How do I fix this?
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Can you draw in 3d from orthografic projections?

Im drawing a orthographic reference for my character, and then I would like to trace it in blender with grease pencil so I have a 3d-ish reference instead of several images. Now, grease pencil only ...
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How to make a skewed orthographic perspective camera? [duplicate]

is it possible to have a skewed orthogonal perspective camera? I want to make a perspective like in the old ultima games where the x and y axis are aligned with the screen and the z axis is at a 45 ...
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Using the Object Attribute Output node to drive the Orthographic Scale of the camera

I´m trying to animate the orthographic scale of the camera with Animation Nodes so that I can procedually change the value and don`t have to rely on keyframing it. Using the Object Attribute Output ...
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How To Work On Specific 2d Plane While In Perspective Mode?

To work on either XY , YZ or XZ plane, I have to go to ortho view left/top/front. But if I'm in perspective mode, how can I activate selected plane to work on while still in perspective? To clarify ...
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How to switch the camera to orthographic view?

So the button that switches the current view from perspective/orthographic projection (Numpad 5 :) is not even there. And I want it to behave exactly the same as the main camera, so you can toggle the ...
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clipping behaviour of ortho camera while looking at object intersecting others

I'm in solid shading mode. I have a grey cube object (as ground or plane) then i add 2 identical cube (red and blue). The blue cube is sitting on top of the plane . The red cube is located a bit lower ...
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View Port Guide/Grid Broke? Front, Back and Side Cameras

A weird bug has appeared when I view through the default Front Back and Side camera views in Blender. The square grid has an odd triangular effect (see image below). This happened a couple of days ...
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Orthographic Cam with HDRI in background

Basically I'm trying to make an animation birthday card 4 my friend. There is this airbus a400m plane scene, which I'm trying to film it like mission impossible fallout. The view of the plane is in ...
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3 answers
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How can I make a view that seems like orthographic, but not exactly?

For the start, I thought was orthographic, but when I used the orthographic camera, it didn't match up. Client say they want a so-called "industry schematic", talking about a 135 degree look....
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How to place a flat object orthogonal to camera, but not center of camera view

I am looking for a way to accurately place a flat object, in my case a watch, into the lower right corner of my camera view so it is exactly orthogonal to the camera. The camera is looking at the ...
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How can I shift the orthographic camera view over large (>10) distances?

Orthographic cameras in Blender have the shift_x, shift_y settings: But these are limited to the value range [-10., 10.]. How ...
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How do I get some objects to be rendered with perspective, some rendered as orthographic in the game engine?

I use Blender 2.79 (outdated but my ancient graphics card doesn't support 2.8 so I use it). I am making a title screen for a game I'm working on. In the screen, there is a 3D background and 2D buttons ...
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How to fix warped orthographic views in 2.8

I recently started practice face modeling, something simple, and I use an image reference because later on I’ll be doing full body models. However, I have an issue with the views in blender. Below is ...
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Orthographic from Perspective Photograph

Is there any way (perhaps within Blender or any other tool) to obtain orthographic images from a couple of photographs in perspective? That would be extremely helpful as not always you have the "...
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398 views

What is the Python command to check if current view is in orthographic or perspective mode?

What is the python command to check if current view is in orthographic or perspective mode?
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How to I extrude orthographically?

The only options I seem to have follow the path of the normal. I want to extrude faces which are on a slant, but I want to extrude them orthographically up. I've tried picking different orientation ...
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Is it possible to render a game level like the old Baldur's Gate ga

So I'm wondering if it's possible to create the scene for a level like in Baldur's Gate (where some of the maps can be 6000x3000). The thing is, they're all at a constant look-down angle and position ...
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How to hide reference images in different orthographics?

I have two background images, one for viewing at the front and one for viewing at the side. I've changed some of the image settings so that you can only see them in orthographic view but the problem ...
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2 answers
558 views

How to precisely set orthographic scale

I am trying to get an orthographic render out of Blender with precise accuracy. The scale that I would like is 1"=1'. To prepare my scene, I have changed units to Imperial with separate values. I then ...
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The rendered images differ from the images in the toggle camera view

I am using an orthographic camera. Why do the rendered images differ from the toggle camera view? Please refer to the attachment. My images appear distorted. How can I make my rendered images the same ...
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4 votes
1 answer
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Why the middle mouse button in Blender 2.80 changes the orthographic view to perspective? [duplicate]

If I choose an orthographic view by using the numpad and then try to orbit the geometry by clicking the middle mouse button Blender goes from orthographic to perspective. Why is that the default now? ...
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Edit Mode - XRay Clutter - Edges/Faces/Verts

The picture on the left is a subdivided Cube in a fresh new project in edit mode. The picture on the right is that same cube in edit mode but in my current project. As you can see: obscured edges are ...
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How to Close Orthographic Scene Collection

How to Close Orthographic Scene Collection. It split into 4 windows and I can only use the User Scene window. How do you close it?
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What is the best view to sculpt in? Is it in the persective or orthographic view

I tried sculpting a human head and according to the tutorials I watched, they normally sculpt in orthographic view and so I did so and in orthographic mode, my head models actually look good but once ...
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-2 votes
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Change render resolution

I am currently making some isometric sprites and I'm trying to get them to fit in a grid, but blender won't allow me to set the resolution to where I need it. I'm trying to get the least amount of ...
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Weird see through geometry in orthographic view

I'm importing an object into blender and for some reason it looks fine when in perspective view but as soon as I switch to orthographic view some of the faces disappear/are rendered weird. I thought ...
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6 votes
1 answer
900 views

Set orthographic view using python?

Is there a python function that sets ortho view such that X and Y axes are visible - the equivalent of numpad 7? Thanks in advance!
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Changing views in 2.8 jumps out of ortho

I work mostly in ortho mode but after I switch to side, top, left, right or bottom view, and then move around the view changes to perspective. How can I ensure that it always stays in ortho view?
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1 vote
1 answer
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Viewmode changes from orthographic after using mousewheel. Blender 2.8 (Release candidate 3)

If I change to side ortho views, when I move the angle of my view with the mouse wheel, as to rotate my view around the object, it goes back to prespective view, even if I had user ortho enabled ...
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1 vote
1 answer
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How to remove grid/graph lines while using zoom in orthographic view?

I'm working with a 2D cad model and need to zoom in and out a lot to make sure what I'm editing is still similar to another part of the model. When I zoom in i'm getting these white graph/grid lines ...
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3 votes
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Isometric 30° seems to behave like dimetric 26.6° (Blender 2.8)

Isometric video game graphics article on Wikipedia says: The projection commonly used in videogames deviates slightly from "true" isometric due to the limitations of raster graphics. Lines in ...
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2 answers
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How do I toggle the view between perspective/orthographic with out a numpad in 2.8?

In 2.8, I'm trying not to use the emulate numpad option since that replaces the [1,2,3] selection modes in edit mode. So far the '~' pie menu is pretty quick for switching views, but there's no ...
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Match Orthographic along normals?

If i were to rotate cube 23 degrees then go to orthographic view, it would be difficult to line up the viewfinder (in orthographic) to be flush with the object. Is there a function that makes this ...
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1 vote
1 answer
887 views

2.8 Grid disappears in Orthographic mode and returns in perspective mode [closed]

The X Y Z grid disappears in Object top/front Orthographic mode. I'd still like to see the grid in that mode. Any way to turn it back on and keep it on? The Grid is all on in the Overlay settings.
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Objects clipping when I switch to orthographic mode Blender 2.8 [closed]

So, every time I switch to orthographic mode in Blender 2.8 (Didn't use to happen in 2.79) my model starts clipping (as shown in the video). I've tried changing the "clip start" value, but that just ...
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