Questions tagged [orthographic]

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1answer
34 views

Can you draw in 3d from orthografic projections?

Im drawing a orthographic reference for my character, and then I would like to trace it in blender with grease pencil so I have a 3d-ish reference instead of several images. Now, grease pencil only ...
3
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0answers
18 views

How to make a skewed orthographic perspective camera? [duplicate]

is it possible to have a skewed orthogonal perspective camera? I want to make a perspective like in the old ultima games where the x and y axis are aligned with the screen and the z axis is at a 45 ...
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0answers
11 views

Help. Very bad user perspective on MMB from inside object

I am a Blender novice. I apparently pressed something and my camera view has gone bad. In one photo is the camera view and this is what happens when I try to rotate the view. Instead of rotating like ...
2
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1answer
37 views

Using the Object Attribute Output node to drive the Orthographic Scale of the camera

I´m trying to animate the orthographic scale of the camera with Animation Nodes so that I can procedually change the value and don`t have to rely on keyframing it. Using the Object Attribute Output ...
2
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0answers
22 views

How To Work On Specific 2d Plane While In Perspective Mode?

To work on either XY , YZ or XZ plane, I have to go to ortho view left/top/front. But if I'm in perspective mode, how can I activate selected plane to work on while still in perspective? To clarify ...
1
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1answer
57 views

How to switch the camera to orthographic view?

So the button that switches the current view from perspective/orthographic projection (Numpad 5 :) is not even there. And I want it to behave exactly the same as the main camera, so you can toggle the ...
0
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0answers
16 views

clipping behaviour of ortho camera while looking at object intersecting others

I'm in solid shading mode. I have a grey cube object (as ground or plane) then i add 2 identical cube (red and blue). The blue cube is sitting on top of the plane . The red cube is located a bit lower ...
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0answers
24 views

How do I make a perfect orthographic projection?

I've been trying this view where I position the camera so the two opposing vertices of a cube perfectly overlap one over the other from the camera view. I've gotten it pretty close but I thought I'd ...
0
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2answers
29 views

View Port Guide/Grid Broke? Front, Back and Side Cameras

A weird bug has appeared when I view through the default Front Back and Side camera views in Blender. The square grid has an odd triangular effect (see image below). This happened a couple of days ...
1
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1answer
75 views

Orthographic Cam with HDRI in background

Basically I'm trying to make an animation birthday card 4 my friend. There is this airbus a400m plane scene, which I'm trying to film it like mission impossible fallout. The view of the plane is in ...
8
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3answers
839 views

How can I make a view that seems like orthographic, but not exactly?

For the start, I thought was orthographic, but when I used the orthographic camera, it didn't match up. Client say they want a so-called "industry schematic", talking about a 135 degree look....
2
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2answers
218 views

How to place a flat object orthogonal to camera, but not center of camera view

I am looking for a way to accurately place a flat object, in my case a watch, into the lower right corner of my camera view so it is exactly orthogonal to the camera. The camera is looking at the ...
1
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1answer
58 views

How can I shift the orthographic camera view over large (>10) distances?

Orthographic cameras in Blender have the shift_x, shift_y settings: But these are limited to the value range [-10., 10.]. How ...
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2answers
25 views

How do I get some objects to be rendered with perspective, some rendered as orthographic in the game engine?

I use Blender 2.79 (outdated but my ancient graphics card doesn't support 2.8 so I use it). I am making a title screen for a game I'm working on. In the screen, there is a 3D background and 2D buttons ...
0
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2answers
144 views

How to fix warped orthographic views in 2.8

I recently started practice face modeling, something simple, and I use an image reference because later on I’ll be doing full body models. However, I have an issue with the views in blender. Below is ...
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0answers
30 views

Orthographic from Perspective Photograph

Is there any way (perhaps within Blender or any other tool) to obtain orthographic images from a couple of photographs in perspective? That would be extremely helpful as not always you have the "...
0
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1answer
103 views

What is the Python command to check if current view is in orthographic or perspective mode?

What is the python command to check if current view is in orthographic or perspective mode?
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0answers
56 views

How to I extrude orthographically?

The only options I seem to have follow the path of the normal. I want to extrude faces which are on a slant, but I want to extrude them orthographically up. I've tried picking different orientation ...
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0answers
49 views

Is it possible to render a game level like the old Baldur's Gate ga

So I'm wondering if it's possible to create the scene for a level like in Baldur's Gate (where some of the maps can be 6000x3000). The thing is, they're all at a constant look-down angle and position ...
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0answers
23 views

Changing object position don't affect the slider value in the operator

I'm working on Blender 2.79b. I want to manipulate the span (Z) and axial (X) positions of the 3 planes R, M and T with the contraintes: B < R < M, R < M < T. I create 2 new operators for ...
2
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1answer
261 views

How to hide reference images in different orthographics?

I have two background images, one for viewing at the front and one for viewing at the side. I've changed some of the image settings so that you can only see them in orthographic view but the problem ...
0
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0answers
27 views

Orthagraphic Scale Change Misalignment with Freestyle PostProcessing

I am having an issue with the alignment of the freestyle lines and the base rendered image during a segment of the animation that changes the orthographic scale of the camera. Is this an issue of the ...
1
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1answer
120 views

How to precisely set orthographic scale

I am trying to get an orthographic render out of Blender with precise accuracy. The scale that I would like is 1"=1'. To prepare my scene, I have changed units to Imperial with separate values. I then ...
0
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1answer
26 views

The rendered images differ from the images in the toggle camera view

I am using an orthographic camera. Why do the rendered images differ from the toggle camera view? Please refer to the attachment. My images appear distorted. How can I make my rendered images the same ...
4
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1answer
380 views

Why the middle mouse button in Blender 2.80 changes the orthographic view to perspective? [duplicate]

If I choose an orthographic view by using the numpad and then try to orbit the geometry by clicking the middle mouse button Blender goes from orthographic to perspective. Why is that the default now? ...
2
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1answer
80 views

Edit Mode - XRay Clutter - Edges/Faces/Verts

The picture on the left is a subdivided Cube in a fresh new project in edit mode. The picture on the right is that same cube in edit mode but in my current project. As you can see: obscured edges are ...
1
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1answer
40 views

How to Close Orthographic Scene Collection

How to Close Orthographic Scene Collection. It split into 4 windows and I can only use the User Scene window. How do you close it?
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2answers
898 views

What is the best view to sculpt in? Is it in the persective or orthographic view

I tried sculpting a human head and according to the tutorials I watched, they normally sculpt in orthographic view and so I did so and in orthographic mode, my head models actually look good but once ...
-2
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1answer
615 views

Change render resolution

I am currently making some isometric sprites and I'm trying to get them to fit in a grid, but blender won't allow me to set the resolution to where I need it. I'm trying to get the least amount of ...
0
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1answer
103 views

Weird see through geometry in orthographic view

I'm importing an object into blender and for some reason it looks fine when in perspective view but as soon as I switch to orthographic view some of the faces disappear/are rendered weird. I thought ...
4
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1answer
457 views

Set orthographic view using python?

Is there a python function that sets ortho view such that X and Y axes are visible - the equivalent of numpad 7? Thanks in advance!
1
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1answer
308 views

Changing views in 2.8 jumps out of ortho

I work mostly in ortho mode but after I switch to side, top, left, right or bottom view, and then move around the view changes to perspective. How can I ensure that it always stays in ortho view?
1
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1answer
113 views

Viewmode changes from orthographic after using mousewheel. Blender 2.8 (Release candidate 3)

If I change to side ortho views, when I move the angle of my view with the mouse wheel, as to rotate my view around the object, it goes back to prespective view, even if I had user ortho enabled ...
1
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1answer
52 views

How to remove grid/graph lines while using zoom in orthographic view?

I'm working with a 2D cad model and need to zoom in and out a lot to make sure what I'm editing is still similar to another part of the model. When I zoom in i'm getting these white graph/grid lines ...
3
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1answer
877 views

Isometric 30° seems to behave like dimetric 26.6° (Blender 2.8)

Isometric video game graphics article on Wikipedia says: The projection commonly used in videogames deviates slightly from "true" isometric due to the limitations of raster graphics. Lines in ...
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2answers
3k views

How do I toggle the view between perspective/orthographic with out a numpad in 2.8?

In 2.8, I'm trying not to use the emulate numpad option since that replaces the [1,2,3] selection modes in edit mode. So far the '~' pie menu is pretty quick for switching views, but there's no ...
1
vote
1answer
74 views

Match Orthographic along normals?

If i were to rotate cube 23 degrees then go to orthographic view, it would be difficult to line up the viewfinder (in orthographic) to be flush with the object. Is there a function that makes this ...
1
vote
1answer
750 views

2.8 Grid disappears in Orthographic mode and returns in perspective mode [closed]

The X Y Z grid disappears in Object top/front Orthographic mode. I'd still like to see the grid in that mode. Any way to turn it back on and keep it on? The Grid is all on in the Overlay settings.
1
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2answers
524 views

Objects clipping when I switch to orthographic mode Blender 2.8 [closed]

So, every time I switch to orthographic mode in Blender 2.8 (Didn't use to happen in 2.79) my model starts clipping (as shown in the video). I've tried changing the "clip start" value, but that just ...
3
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2answers
7k views

How to switch to orthographic in blender 2.8?

I saw this question, but in 2.8 the camera settings just looks like this: How do I switch the camera to be in orthographic mode?
2
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0answers
83 views

Why are these extra grid lines appearing?

how would i reset the grid so there aren't all these other lines. Sometimes this causes remove doubles to not work and grid snapping sometimes isn't precise. For example i'll add a plane after ...
2
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2answers
453 views

Check if the whole plane is being on a orthographic camera render (or get a proportion of the rendered plane)

Situation: On my scene, planes can be positioned anywhere and I should not move them - I move around only camera. After positioning a orthographic camera with a script, I am not sure if the whole ...
0
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1answer
68 views

Front ortho opposite way around to expected

I have a box and have drawn with grease pencil F on the front (+Y) B on the back (-Y) R on the right (+X) L on the left (-X) T on the top (+Z) Right ortho shows the R Top ortho shows the T (upside ...
0
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1answer
310 views

How to set parameters of orthographic camera to see only a specified plane

My question: How can I set the parameters of orthographic camera, to look only at a specific plane from orthogonal position, and at the same time to see the whole plane on the render (fit the size of ...
1
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0answers
792 views

I can't render volumetric lights in Eevee with an orthographic camera

So this is the problem I'm having, when I render volumetric lights in Eevee, they don't show up with an orthographic Camera, but they do when using a perspective camera. Why is that? is there a way to ...
1
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1answer
174 views

Movement/rotation etc. hypersensitive in perspective view but normal in orthographics

I have been mostly using blender in orthographic mode but sometimes I use perspective view. My problem is that in perspective view the tools use is sometimes hyper sensitive. For example if I want to ...
0
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1answer
88 views

Textured Sky in Orthographic Mode

I was hoping that there might be a way to make a textured sky while in the camera's orthographic mode? I am making a pre-rendered 2.5D platforming game, and it would save me a lot of trouble if I ...
2
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1answer
78 views

3D view “orthographic” isn't really orthographic?

When I switched to orthographic view with Numpad 5, the view in my 3D view doesn't look to be properly orthographic at all. Is there any way to fix this?
1
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1answer
227 views

Front, back and bottom orthographic view do not match

I found this starship blueprint on internet: I would like to start working on it from the warp drive. I am using the blueprint as background image, but front, back and bottom orthographic view do ...
0
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1answer
310 views

Mirror-ball for fisheye effect with orthographic camera

I am modelling a fisheye lens for Blender using a mirror-ball and an orthogrpahic camera as shown below: Black circle represents the mirror and red lines the orthographic camera and its output/...