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Baking is the act of pre-computing something in order to speed up some other process later down the line. Use this tag for baking any physics simulations.

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Armature slightly off when baking

I was able to solve this problem, by using Game Rig Tools which allows you to bake a separate game rig without any constraints.
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Armature slightly off when baking

I then figured that it had to do with the baking process, and sure enough, these are the animations before, and after baking: Original After baking If I disable “clear constraints”, the …
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