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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.
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How to bake in EEVEE? Cycles baked texture is atrocious!
Set more samples for less noise.
Set identation in uv map than you remove the seams, if you need only colors select in the bake menu "diffuse" and deselect all checkbox except "color"