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A shader is a computer program that is used to do shading, texturing, special effects or post-processing. Shader nodes specifically refer to the nodes used to create shaders for Cycles, but this tag can be used for other shaders as well.

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After restoring the geometry, the material is not displayed correctly

The original geometry with assigned material. Only faces deleted. Material flow artifacts after the faces were replaced. Is this a precedural rendered material issue? Is there a setting or procedur …
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