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A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.

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How do I fix this weird lighting (normals?) problem?

There was a large quad making up the area underneath the four vertices (seen in the top right image), so I thought maybe breaking that face into multiple would help. … To make it weirder I am positive that the 8 vertices at the base of the fork spikes have the same x & z coordinates, they only differ in the y axis. …
danglingPointer's user avatar