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UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images. Use this tag for questions pertaining to UV's and UV mapping.
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Blender says model is UV Unwrapped but cycles does not render?
I can't get my model to render with the UV Unwraps. Though, there are many clues saying the model is in fact unwrapped, Blender can't render them out. …