Stack Exchange Network

Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images.

U and V refer to texture-space coordinates, opposed to the usual X, Y and Z coordinates, which refer to 3D-space.

UV mapping on the Blender Manual and Wikipedia

history | excerpt history