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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.

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Trouble with Parenting Dress and Bag to a Model

I'm having some issues with attaching a dress and a bag to a moving figure. I created a dress and attached it to a human figure, and am pleased with the final result. However, when I parent the dress …
Weston Uram's user avatar