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An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.

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Need help solving this bad edgeflow

always use Quads to have a better control of the topology avoid N-gon and vertices where more than 4 edges converge …
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