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Transforms modify the scale, translation, rotation, and shear of a mesh or object

2 votes
2 answers
3k views

Child object doesn't stay relative to parent in BGE

I'm making (another) plane game but the propeller, which is parented to the plane, keeps moving weirdly. Here is an image of the whole plane, before I go into the game: Then, when I go into the game …
Jacob_'s user avatar
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