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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.

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1 answer
67 views

Why does origin point does not follow the armature and the object?

i have a problem when combining my animation with some geometry node that require the origin point as the reference. heres the photo of my origin point getting left behind meanwhile the animation is a …
Gado Gado Gue's user avatar
1 vote
0 answers
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Geometry Node Won't Render, but appear fine in viewport

so i baked a cloth sim and instanced some string number to the vertices using geometry node, it does appear just fine in my viewport timeline, but when click render it won't render any instances. Here …
Gado Gado Gue's user avatar