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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.
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Can somebody help me with a simple mesh manipulation (Dome Architecture)
I am new to blender, and I need help with a simple mesh manipulation.
This is a garden from Howl's Moving Castle and I am trying to build a basic structure of it. …
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question about shading and topology of the mesh
I have a question about bad shading on a mesh.
I was following this dude's tutorial
https://www.youtube.com/watch? … v=xOiVIeOxrMU
then as always something happened to me that did not happen in the video
so there is a slim cut mark running through the mesh which is not intended. …