Skip to main content

All Questions

4 questions with no upvoted or accepted answers
Filter by
Sorted by
Tagged with
2 votes
0 answers
38 views

How can I get the final evaluated material color of each face?

I want to be able to get the final evaluated color for each face regardless of what shader node setup I have. I just want to get the final color result flowing into the Base Color socket of the ...
Megan Love's user avatar
1 vote
0 answers
167 views

Comic book shader

I just started using Blender slowly switching over from long time Maya use . . I want to be able to control the gray values with image textures so I can create more detail in those areas . . anyone ...
Allen Altiner's user avatar
0 votes
0 answers
321 views

Batch renaming materials to texture name "XPS Shader"

If my node is "XPS_Shader" instead of "BSDF_PRINCIPLED",how to change these code? ...
mini core's user avatar
0 votes
0 answers
733 views

Batch export 1000 .glb files

I’m trying to batch export 1000 .glb files with a script. the model I want to export uses an image sequence as a image texture that is cycling through 1000 different images. there is also a counter as ...
soulxchild's user avatar