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Is it possible to run Blender's interface on another GPU? I know you can run it on the integrated GPU, but can you do the same with a multi-GPU setup?

My idea comes from another question I asked recently - because of the high amount of vram the scene needs can't I dedicate 1 GPU to it and let the other handle the rendering, effectivly splitting vram usage.

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You can assign your GPUs for rendering and display separately.
Just go to your User-Preferences, and in the System-Panel under Cycles Compute Device assign your secondary GPUs as render device, and disable the card that runs the display for rendering.

enter image description here

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  • $\begingroup$ Nice setup! Lights must flicker in the whole block when you hit F12 :D $\endgroup$ – Duarte Farrajota Ramos Nov 30 '17 at 16:35
  • $\begingroup$ Didn't realize it would work like that. Thanks! $\endgroup$ – Bonorose Nov 30 '17 at 17:00

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