My question is about opening .glb or .gltf files in Blender. I don't see these extensions in the Import options, although Export allows me to create files with either of those extensions.
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$\begingroup$ an importer could be not yet available, but you could perhaps use this tool to read and convert to importable files en.wikipedia.org/wiki/Open_Asset_Import_Library $\endgroup$– m.arditoCommented Oct 30, 2017 at 21:14
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2$\begingroup$ Hope someone updates this when an import is available... $\endgroup$– Jack StoneCommented Nov 13, 2017 at 1:45
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$\begingroup$ glTF 2.0 import and export are shipping with Blender 2.80 Beta. $\endgroup$– emackeyCommented Jan 2, 2019 at 16:21
4 Answers
Blender comes with glTF-Blender-IO pre-installed since 2.80.
This is a refactoring of the original Khronos glTF exporter, combined with @Julien's importer. Both of the original projects should be considered obsolete in favor of the newer, combined glTF-Blender-IO project.
The Blender Manual includes documentation on ways to use glTF.
GLTF Importer for Blender - now in progress:
A more advanced glTF importer for Blender : https://github.com/julienduroure/gltf2-blender-importer
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1$\begingroup$ Awesome, I had an FBX with embedded textures, but when I imported it to Blender 2.79 the textures were discarded. I was able to open the FBX in Windows 3D Paint and there textures were their. Windows 3D Paint can save to GLB. With this importer addon, I was able to get the textures. $\endgroup$– PoxBoxCommented Sep 28, 2018 at 4:09
In short, there's an exporter for the GLTF format from Blender (which I assume you have installed), but as of this moment, no one has written an importer add-on or extended the export add-on to support importing as well. This is why you can export, but have no options for importing.
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1$\begingroup$ Updated importer/exporter github.com/KhronosGroup/glTF-Blender-IO Currently supported $\endgroup$– SymonCommented Dec 9, 2018 at 10:38