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My question is about opening .glb or .gltf files in Blender. I don't see these extensions in the Import options, although Export allows me to create files with either of those extensions.

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  • $\begingroup$ an importer could be not yet available, but you could perhaps use this tool to read and convert to importable files en.wikipedia.org/wiki/Open_Asset_Import_Library $\endgroup$ – m.ardito Oct 30 '17 at 21:14
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    $\begingroup$ Hope someone updates this when an import is available... $\endgroup$ – Jack Stone Nov 13 '17 at 1:45
  • $\begingroup$ glTF 2.0 import and export are shipping with Blender 2.80 Beta. $\endgroup$ – emackey Jan 2 at 16:21
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Blender 2.80 (still in Beta as I write this) now ships with glTF-Blender-IO pre-installed.

This is a refactoring of the original Khronos glTF exporter, combined with @Julien's importer. Both of the original projects should be considered obsolete in favor of the newer, combined glTF-Blender-IO project.

The Blender Manual for 2.80 includes documentation on ways to use glTF.

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GLTF Importer for Blender - now in progress:

https://github.com/ksons/gltf-blender-importer

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In short, there's an exporter for the GLTF format from Blender (which I assume you have installed), but as of this moment, no one has written an importer add-on or extended the export add-on to support importing as well. This is why you can export, but have no options for importing.

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A more advanced glTF importer for Blender : https://github.com/julienduroure/gltf2-blender-importer

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  • $\begingroup$ Awesome, I had an FBX with embedded textures, but when I imported it to Blender 2.79 the textures were discarded. I was able to open the FBX in Windows 3D Paint and there textures were their. Windows 3D Paint can save to GLB. With this importer addon, I was able to get the textures. $\endgroup$ – PoxBox Sep 28 '18 at 4:09

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