I'm trying to make a forest with a particle system, but I want a controlled variation in tree size. Is it possible to use a displacement texture or something similar to control the size of the particles?

| improve this question | | | | |
  • 1
    $\begingroup$ This method also allows for controlling size of particles. $\endgroup$ – Thom Blair III May 6 '14 at 14:42

Just add a texture to your emitter and in the influence panel of the texture choose Size for emitter particles or Length for hair particles.

enter image description here enter image description here

| improve this answer | | | | |

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.