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I am going to upload a file to be rendered on RenderST. My .blend has a video file in it so I am not able to use "auto pack data" since it does not pack video files.

The problem is I have 100+ images associated with my .blend file. These are pulled from many different files from our work servers and I have no idea where the original files are all located. So I need to save out these images one by one from blender to put in their own folder to upload to RenderSt.

Is there a quicker way of doing this? maybe a python script?

EDIT:

Added pic to make it a little clearer

enter image description here

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    $\begingroup$ First, Blender can pack videos. I just verified it. But if something is preventing you, can you temporarily remove the video, pack, then unpack the image files to your desktop, then add the video file back later? $\endgroup$
    – bertmoog
    Commented Sep 12, 2017 at 20:22
  • $\begingroup$ That is a good idea, however how do I unpack the images to desktop? I see something that says "Unpack all files" but its grayed out. $\endgroup$
    – icYou520
    Commented Sep 12, 2017 at 21:04
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    $\begingroup$ Uncheck the "Automatically pack into Blend" check box then it should allow you to do it $\endgroup$
    – bertmoog
    Commented Sep 12, 2017 at 21:06
  • $\begingroup$ ahhhh, you're awesome! that did the trick. Thank you very much. I know you said you just verified that videos can be packed but everywhere I look it says that videos DON'T get packed. I wonder why everywhere says that? either way you are the man! I appreciate it. $\endgroup$
    – icYou520
    Commented Sep 12, 2017 at 21:10
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    $\begingroup$ No problem, so glad it worked for you. I don't know why, maybe there's a filesize limitation. I used a 110MB video to verify, unpacked it to another directory, and then played it and it worked fine. $\endgroup$
    – bertmoog
    Commented Sep 12, 2017 at 21:12

1 Answer 1

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By the time you get the script completed and run it, you may have your files loaded. Loading them to your computer in a folder with subfolders based on file sizes, then updloading them is usually best. Load from smallest image sizes to largest folder.

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    $\begingroup$ This isnt the problem. I need to take the files out of blender and download them to my desktop. Normally you go to uv/image editor and then choose your picture and then save as.. I dont want to do this 100+ times. Hoping someone has a script for this. $\endgroup$
    – icYou520
    Commented Sep 12, 2017 at 19:40

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