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I'm using the OpenGL Render Active Viewport to preview an animation, but even if I'm set the viewport shade to "Rendered", it switch the shade mode to "Solid". I can make it work with any other mode but the "Rendered" mode. (I can set the Rendered mode in the viewport with no problems) Any idea why?

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Sucks no one told you but you need to click RenderLayer next to OpenGL Render Active Viewport button. Ez pz. Hope this helps anyone else who might have this problem.

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