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I would like to render an openGL preview using my rendering network, but there is no such option in the rendering engines dropdown. What can I do?

I built the rendering network with "Network Render" addon which is working fine with other engines.

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AFAIK netrender doesn't support this, as there is no opengl "render engine" defined in blender (as you noted). There is an opengl render operator, but it is not defined as a formal render engine.

However there is a simple alternative approach you might be able to use. See the following questions:

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