0
$\begingroup$

I want to make long confetti ribbons, lying on the surface (floor). I wanted to achieve the volume of scrambled ribbons on the floor if possible. If not I wish it just save the form (width).

enter image description here

But by some reasons the simulation gives me the slim terrible threads. The ribbons looks good in small amount, but not the wall.

The result of simulation. The little wind and turbulence used.

enter image description here

The mesh is one object with lose parts. I tried with and without randomized mesh. Also I tried to subdivide mesh one time, but the endings still loose the width.

enter image description here

The cloth settings

enter image description here

The surface settings

enter image description here

How to save the ribbons form but scramble it on the floor like in example?

$\endgroup$
7
1
$\begingroup$

@LukeD, @Patdog thanks guys!

This combination are works:

  • Avoid close gaps between mesh if "self collision" enabled. I placed my ribbons in checker order.
  • Use one subdivision for simple meshes. By placing subdiv modifier first or subdivision manually.
  • Use Harmonic force

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.