I want to make long confetti ribbons, lying on the surface (floor). I wanted to achieve the volume of scrambled ribbons on the floor if possible. If not I wish it just save the form (width).
But by some reasons the simulation gives me the slim terrible threads. The ribbons looks good in small amount, but not the wall.
The result of simulation. The little wind and turbulence used.
The mesh is one object with lose parts. I tried with and without randomized mesh. Also I tried to subdivide mesh one time, but the endings still loose the width.
The cloth settings
The surface settings
How to save the ribbons form but scramble it on the floor like in example?