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I am doing a physics simulation and I am running into some trouble with meshes partially going through one another. I am simulating physics using constraints. I am simulating an anchor being reeled in. The problem is that the chains and anchor or intersecting at point in a way they should not be. How can I have the chains colliding with each other?

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You can try disabling Disable Collisions on all the constraint empties and using the Mesh collision shape for the links.

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  • $\begingroup$ How can I easily do it for all selected meshes, If I uncheck the box with multiple selected it only deactivates it for the active selected. $\endgroup$
    – Vader
    Commented Feb 24, 2014 at 12:53
  • $\begingroup$ @Vader RMB on the checkbox > Copy to selected. $\endgroup$
    – gandalf3
    Commented Feb 24, 2014 at 12:54
  • $\begingroup$ I unchecked disable collision but the meshes are still acting up. what shape should I use for the chains? $\endgroup$
    – Vader
    Commented Feb 24, 2014 at 12:56
  • $\begingroup$ @Vader "Mesh collision shape for the links." $\endgroup$
    – gandalf3
    Commented Feb 24, 2014 at 12:58

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