I've never used physics in Blender before so I just have a quick question about the workflow. I've created a chain using the Array Modifier and made sure none of the meshes are intersecting, but what I would like to do is attach the first and last link to a fixed point and let gravity work its magic. However... I have no idea where to even start. Any help will be greatly appreciated. Thanks.
UPDATE: I've applied Rigid Body physics to each link and also a Constraint between each, but when I run the simulation the links just go crazy. Does anyone happen to know where I'm going wrong?:
UPDATE 2 (final): I removed the constraints and set the shape to "Mesh" rather than "Convex Hull" and everything is working perfectly. Thanks.