I want to animate an anchor being pulled in by a motor on the boat. The anchor is attached to some chains. I am having trouble with the physics. I am using the built in physics system, not the Blender Game Engine. On the boat I have a motor that is turning. Is is attached to the chain which is attached to the anchor. How can I use physics to animate the reeling in of an anchor?
my attempt so far:
as you can see it's not working like it should.