I'm attempting to create a space station hallway in blender Cycles as concept art for a game. After modeling the entire station, I decided to do some simple test renders to see how the lighting would work through the window opening out to open space. After tweaking the material to make a better window, I started rendering it out with a sun and very few inner materials (I don't apply materials until I really get the lighting down). After doing this, I came up with this render on 500 samples:
Essentially the entire thing is incredibly noisy. While I know that this question has been asked before I couldn't find anything that would help it.
How can I make this less noisy? I've tried a lot, and it just stays bad. Any help is appreciated.