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Is it possible to render the Blender Internal's halo material with an Nvidia GPU instead of the CPU?

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Blender Internal is designed to use CPU, not GPU, thus making this impossible... for now

Related:

Graphics Card Not Avalible in Blender Internal

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  • $\begingroup$ Ok, but is it impossible to recode it to use the GPU? It seems impossible that no one tried to recode it... $\endgroup$
    – Fabrizio
    Commented Nov 2, 2016 at 13:34
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    $\begingroup$ This question has been asked many times. Blender will one day most likely recode it .You could maybe search the web for a better answer on this. $\endgroup$ Commented Nov 2, 2016 at 13:50

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