0
$\begingroup$

I'm looking for help on how to parent/join this helmet:

enter image description here

With this skeleton rig:

enter image description here

Sorry if it's super simple I just can't seem to figure it out for the life of me. I feel like it's obvious but whatever I try it doesn't parent with the rig when I try to animate.

$\endgroup$

2 Answers 2

2
$\begingroup$

The helmet consists of 2 elements msh_vents_topSide and msh_visor. You need to select both of them with SHIFT+click, then still with Shift select bone "head" (it's top most circle in "rig" rig), then press CTRL+P and choose Bone. This way whole helmet will be parented to head bone with weight 1 and no need for weight painting.

$\endgroup$
1
$\begingroup$

It should parent the same way as any other objects, but you'll have to go into "weight-painting mode" on the helmet with either your head or neck bone selected and paint the entire helmet. I'm relatively new to blender myself, but I just had to do this for a character's hat. Just make sure you only have it painted on one bone or the other, not both. Hope that helps!

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .