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Not sure if anyone around he re knows but I have tried to use BlenRig to rig a character I made. Everything works except certain controls from the mouth_ctrl control bone.

I can move it side to side and the mouth moves correctly but when I move it up and down the mouth does not open like it is supposed to. The Vincent Character that is rigged using BlenRig works fine. Is there a control or setting I am missing?

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This behavior might be caused by having the property JAW_ROTATION of the mouth_ctrl bone set to zero. Setting it to it to 60 should solve your problem.

enter image description here

You can find it in the CUSTOM PROPERTIES panel at the Blenrig 5 tab (like in the image above), the Properties panel at the Properties shelf or the Custom Properties panel at the Bone tab in the Properties window.

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