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I'm not really that familiar with cycles textures, so there's probably something wrong there.

Anyway, my objects appear when I hit the 'render' button:

enter image description here

But not when I try the 'animation' render. All I get is my grid object and my lights.

I have another file with versions of the objects with the single basic node that appears when you first add a texture, and those will render in the animation render, but not the rest of them.

What am I doing wrong? Node setups are shown. File is here: click. All the objects are on the same render layer, and they're all set to display in the render.

EDIT: No issue to speak of here. I just forgot that nothing is in the render area until frame 17... I'm silly.

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Your scene renders fine.

You only see the background on because your text object is not in frame until frame 17...when it drops down.

enter image description here

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  • $\begingroup$ As a side note. To avoid the fixed noise pattern when animating see this link: blender.stackexchange.com/questions/925/… $\endgroup$
    – user1853
    Commented Aug 25, 2016 at 4:54
  • $\begingroup$ how embarrassing. that is exactly the case... I guess I was so irritated with it I just didn't think about it. Thanks $\endgroup$
    – PNG1
    Commented Aug 25, 2016 at 22:50

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